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VRParametric

Those sketch are about geometry and design in VR. That was in my mind starting the few sketchs below, focusing on a geometry, generated and scaled by my real body.
I did it by drawing a simple dot at (0,0) coordinate (meaning my arm, holding right touch controler, folded over my chest), pushing it in front of me = translating it the lenght of my arm, repeating that a lot of time (100 dots ) in a layer, then duplicating that layer applying it the same translation…

starlings

starlings

Movement250

Model501a2

Movement100