a virtual landscape today, painted and animated directly in VR with Quill, it all started with a single thin flat line copied and pasted to product a square surface, painted using the hue tool allowing me to smoothly switch from one color to the other, adding some transparency to the surface, another 4 copy paste of the surface and I have a stack, scaling up and we are in a landscape, a good exemple of how I work on generating device producing virtual environment. Animation result from a vertical translation of a square surface